Layout Ultimate 2006
The Ultimate Frisbee computer game.
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The Goods
Overview
Layout Ultimate 2006 is the sequel to UPA Frisbee 2004, the first ever
(that we know of) Ultimate Frisbee video game. It features 2v2 Frisbee with
simultaneous control of the thrower and receiver, and an assortment of modes and
features, including ice mode. UPA Frisbee 2004 was the winner of the 2003
CS248 Video Game competition. It is currently maintained by Ari Steinberg
as an open source project on Sourceforge. Your contributions (artwork, code,
or money) would be greatly appreciated, check out
the SourceForge project
page or send me an
email to find out about contributing.
Features
Realistic Physics
- Physical modeling is used to govern the flight of the Frisbee and behavior of
the players. The disc realistically curves and drifts with the wind, and
players make spectacular catches by jumping and laying out. For an added
challenge, try playing in ice mode, where players slip and slide to and fro.
Artificial Intelligence
- Layout Ultimate 2006 features a respectable AI team that will challenge
even the best battle-hardened LU players. AI-only mode is also available,
allowing you to sit back, relax, and watch the action from the comfort of your
office chair.
Internet-based Multiplayer
- NEW to the Layout Ultimate 2006 release - play against the computer or
against a friend over the Internet (warning: LU2006 is currently in beta and
the multiplayer in particular is likely to have bugs).
Other features
- 3D positional sound effects and bumpin' music tracks provided by the great
Palivacinni (though of course it is
far from his best work).
- Intuitive mouse gesture-based throwing control allows great flexibility
in throw types and trajectories.
- Advanced rendering effects with 3 lighting modes (day, night, and glowing
Frisbee mode), shadows, and a reflective ice surface in ice mode.
- Cool player animations, including the ability to jump and to lay out.
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Copyright 2003-5 Mark Slee, Ari Steinberg, Joshua Wiseman.
Frisbee is a trademark of the Wham-O corporation. Our game is actually modeled on Discraft Discs.
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